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July, 17th 2012, updated: April, 02nd 2013
Django push: Using Server-Sent Events and WebSocket with Django
The goal of this article is to explore and show how it's possible to implement Server-Sent Events and WebSocket with Django.
There are other implementations out there for frameworks that are designed specifically to work in event-based scenario (tornado, node.js), and are probably better suited for implementing these kind of services.
The point of this article is not "you should use Django for that", but a more humble "here's how I made it work with Django".
The Scenario
Suppose you have a website where users can import their contacts from other services. The importing is handled off-band by some other means (most likely, a celery task), and you want to show your users a notification box when the job is done.
There are currently a few alternative technologies for pushing events to the browser: Server-Sent Events (SSE) and WebSocket.
SSEs are a simpler protocol and are easier to implement, but they provide communication only in one direction, from the server to the browser. WebSocket provides instead a bidirectional channel.
For a simple notification scenario like the above, SSEs provide just what we want, at the expenses of one long-running connection per user.
We will use redis and its PubSub functionality as a broker between the celery task and Django's web process.
The final code of this article is available as a repository on GitHub.
Architecture
Celery Task -> Redis -> Django -> Browser
Running gunicorn
Both technologies require the server to keep the connection open indefinitely.
If we'd run Django under mod_wsgi or the regular dev server, the request-response cycle will be blocked by those always-open requests.
The solution is to use
gevent. I found that the simplest way to use it is to run Django under gunicorn.Install gunicorn:
$ pip install gunicornAdd gunicorn to your
INSTALLED_APPS:INSTALLED_APPS = ( ..., 'myapp', 'gunicorn', )Then, I created a config file for gunicorn at
config/gunicorn.#!python from os import environ from gevent import monkey monkey.patch_all() bind = "0.0.0.0:8000" workers = 1 # fine for dev, you probably want to increase this number in production worker_class = "gunicorn.workers.ggevent.GeventWorker"You can start the server with:
$ gunicorn_django -c config/gunicornFor more info on Django on gunicorn see Django's docs on How to use Django with Gunicorn.
Server-Sent Events
The browser will issue a GET request to the url
/sse/(this path is completely arbitrary). The server will respond with a stream of data, without ever closing the connection.The easiest way to implement SSEs is to use the
django-ssepackage, available on PyPi.$ pip install sse django-sseIf you want to publish via redis,
django-sserequires you to specify how to connect:settings.py:REDIS_SSEQUEUE_CONNECTION_SETTINGS = { 'location': 'localhost:6379', 'db': 0, }django_sseprovides a ready-to-use view that uses redis as message broker.myapp/views.py:from django.views.generic import TemplateView from django_sse.redisqueue import RedisQueueView class HomePage(TemplateView): template_name = 'index.html' class SSE(RedisQueueView): passHook the views up in your
urls.py:from django.conf.urls import patterns, include, url from myapp import views urlpatterns = patterns('', url(r'^sse/$', views.SSE.as_view(), name='sse'), # this URL is arbitrary. url(r'^$', views.HomePage.as_view(), name='homepage'), )IE Polyfill
Not every browser supports SSEs (most notably, internet Explorer).
For unsupported browser, we can include a JavaScript polyfill in our page. There are many polyfills available out there, but I've choose to use
eventsource.jsbecause it's close to the original API and it looks actively maintained.After including the polyfill in our HTML we can set up our callback functions on DOMReady. Here I've also uses jQuery for simplicity.
<!doctype html> <html> <head> <meta charset="utf-8"> <title>My App</title> </head> <body> <script src="//ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js"></script> <script>window.jQuery || document.write('<script src="{{ STATIC_URL }}js/libs/jquery-1.7.1.min.js"><\/script>')</script> <script src="{{ STATIC_URL }}js/libs/eventsource.js"></script> <script> $().ready(function() { var source = new EventSource('/sse/'); // of course this must match the endpoint in your urlconf function log() { console.log(arguments); } source.onopen = function() { console.log(arguments); }; source.onerror = function () { console.log(arguments); }; source.addEventListener('connections', log, false); source.addEventListener('requests', log, false); source.addEventListener('myevent', function(e) { data = JSON.parse(e.data); // .. do something.. }, false); source.addEventListener('uptime', log, false); source.onmessage = function() { console.log(arguments); }; }); </script> </body> </html>Publishing events
django_sseprovides a convenience method to publish messages toRedisQueueViewsubclasses:imoprt json from django_sse.redisqueue import send_event send_event('myevent', json.dumps(data))Note that
send_eventallows only text values to be published. Taht's why we are serializing the data to json, and we unserialize it in the event handler withJSON.parse.By default,
django_ssepublishes and listens to the redis channelsee. If we want to separate messages per user, we can define theget_redis_channelmethod on the view:class SSE(RedisQueueView): def get_redis_channel(self): return "sse_%s" % self.request.user.usernameWhen we want to publish some event to a specific user, all we have to do is to specify the channel when calling
send_event:send_event('myevent', json.dumps(data), 'sse_%s' % user.username)WebSocket
Now, suppose you want to notify user A when user B does some kind action.
You could still use SSEs, but every time the scenario happens, you'll end up with three connections: two long-running ones opened by A and B listening for SSEs, and a short one fired by B when POSTing his action.
Since you're already having long-running connections because you need to push events, you may just switch to WebSockets and save that POST.
Since WebSocket is not yet supported by Explorer, we'll have to use an abstraction layer, like
socket.ioorsocks.js, that provide alternative transports of messages.I choose to use
socket.iomainly because of thegevent-socketiolibrary, which integrates pretty easily with Django.Using the socketio worker
In order to run
gevent-socketio, we have to run gunicorn with a specialized worker class.The
GeventSocketIOWorkerwill take care of implementing the socket.io handshake and the new WebSocket Protocol (ws://)In order to use
GeventSocketIOWorker, I modified theworker_classparameter in the config file for unicorn:#!python from os import environ from gevent import monkey monkey.patch_all() bind = "0.0.0.0:8000" workers = 1 worker_class = "socketio.sgunicorn.GeventSocketIOWorker" # Note that we are now using gevent-socketio's workerNote that using the
socketio.sgunicorn.GeventSocketIOWorkeris compatible with SSEs, so you could use this worker if you want both protocols running.gevent-socketioallows you to define different Socket.ionamespaces. This way you can implement different domain-specific logics. For example, you could implement a namespace for users' status (online, away, etc.) and a different chat messages.Additionally,
gevent-socketioships with a couple of namespaces mixing for common situations, like for implementing separate chat rooms.Let's create a namespace. Our namespace will provide separate chat-rooms, and will process events from our redis queue.
I had to override the
emit_to_roommethod because I had the messages delivered more than once when I had more clients connected than the available workers.myapp/sockets.py:from socketio.namespace import BaseNamespace from socketio.sdjango import namespace from socketio.mixins import RoomsMixin from myapp.utils import redis_connection import json @namespace('') class MyNamespace(BaseNamespace, RoomsMixin): def listener(self, room): # ``redis_connection()`` is an utility function that returns a redis connection from a pool r = redis_connection().pubsub() r.subscribe('socketio_%s' % room) for m in r.listen(): if m['type'] == 'message': data = json.loads(m['data']) self.process_event(data) def on_subscribe(self, *args): for channel in args: self.join(channel) def join(self, room): super(MyNamespace, self).join(room) self.spawn(self.listener, room) self.emit('joined', room) def on_myevent(self, room, *args): self.emit_to_room(room, 'myevent', *args) def emit_to_room(self, room, event, *args): """ This is almost the same as ``.emit_to_room()`` on the parent class, but it sends events only over the current socket. This is to avoid a problem when there are more client than workers, and a single message can get delivered multiple times. """ pkt = dict(type="event", name=event, args=args, endpoint=self.ns_name) room_name = self._get_room_name(room) if 'rooms' not in self.socket.session: return if room_name in self.socket.session['rooms']: self.socket.send_packet(pkt)Note that the
joinmethod we spawn a listener (and thus, a new redis connection) for every room we join. That's the way it's implemented in the chat example at thegevent-socketiorepository.If you're worried about having to spawn one process per client per channel, I've included an alternative subclass in the repo that restarts the listener when joining channel. The catch is that there will be a few milliseconds during which the user won't receive message.
I'm also using a pool to recycle Redis connection, The
redis_connectionmethod creates a new redis object for our already existing connection pool:utils.py:from django.conf import settings from redis import Redis from redis import ConnectionPool as RedisConnectionPool from redis.connection import Connection WEBSOCKET_REDIS_BROKER_DEFAULT = { 'HOST': 'localhost', 'PORT': 6379, 'DB': 0 } CONNECTION_KWARGS = getattr(settings, 'WEBSOCKET_REDIS_BROKER', {}) class ConnectionPoolManager(object): """ A singleton that contains and retrieves redis ``ConnectionPool``s according to the connection settings. """ pools = {} @classmethod def key_for_kwargs(cls, kwargs): return ":".join([str(v) for v in kwargs.values()]) @classmethod def connection_pool(cls, **kwargs): pool_key = cls.key_for_kwargs(kwargs) if pool_key in cls.pools: return cls.pools[pool_key] params = { 'connection_class': Connection, 'db': kwargs.get('DB', 0), 'password': kwargs.get('PASSWORD', None), 'host': kwargs.get('HOST', 'localhost'), 'port': int(kwargs.get('PORT', 6379)) } cls.pools[pool_key] = RedisConnectionPool(**params) return cls.pools[pool_key] def redis_connection(): """ Returns a redis connection from one of our pools. """ pool = ConnectionPoolManager.connection_pool(**CONNECTION_KWARGS) return Redis(connection_pool=pool)For serving our namespaces,
gevent-socketiogives us an autodiscovery feature similar to Django's admin:urls.py:from django.conf.urls import patterns, include, url from myapp import views import socketio.sdjango socketio.sdjango.autodiscover() urlpatterns = patterns('', url(r'^sse/$', views.SSE.as_view(), name='sse'), # this URL is arbitrary. # socket.io uses the well-known URL `/socket.io/` for its protocol url(r"^socket\.io", include(socketio.sdjango.urls)), url(r'^$', views.HomePage.as_view(), name='homepage'), )On the client side, we need to include the
socket.ioJavaScript client, (available at https://github.com/LearnBoost/socket.io-client/).By default, the client will try to use
flashsocketsunder Internet Explorer (because Explorer doesn't support WebSocket).The problem with
flashsocketis that the Flash shipped withsocketio-clientmakes a request for a policy file, and you'd need to set up a Flash policy server. So I decided to disable this transport and have IE use xhr-polling.socket = io.connect('', { // first argument is the namespace transports: ['websocket', 'xhr-multipart', 'xhr-polling', 'jsonp-polling'] // note ``flashsockets`` is missing }); socket.on("myevent", function(e) { console.log("<myevent> event", arguments); }); socket.on("message", function(e) { console.log("Message", e); }); socket.on("joined", function(e) { console.log("joined", arguments); }); socket.on("connect", function(e) { console.log("Connected", arguments); socket.emit('subscribe', 'default_room'); }); socket.on("disconnect", function(e) { console.log("Disconnected", arguments); });Publishing an event
All we have to do in order to emit an event to our client is pushing a message to the right redis channel.
utils.py:# previous code here ... import json def emit_to_channel(channel, event, *data): r = redis_connection() args = [channel] + list(data) r.publish('socketio_%s' % channel, json.dumps({'name': event, 'args': args}))Links & Acknowledgements
I would like to thank Jeff Triplett for the initial feedback on this article, Cody Soyland for his initial article about socket.io and gevent, Andrei Antoukh for accepting my patches for
django_sse, and Jeffrey Gelens for accepting my patch forgevent-websocket.If you want to read more, here's some links:
- http://codysoyland.com/2011/feb/6/evented-django-part-one-socketio-and-gevent/
- http://eflorenzano.com/blog/2011/02/16/technology-behind-convore/
- http://www.gevent.org/
- http://gunicorn.org/
- https://bitbucket.org/Jeffrey/gevent-websocket/src
- http://gevent-socketio.readthedocs.org/en/latest/index.html
- http://www.w3.org/TR/eventsource/